Establish resources
Kelp, Bush, Tree, and Fungi support your ecosystem. Each animal has requirements that shape when and how it can enter play.
A trading card game / Absurd ecosystems
Plants become infrastructure. Animals become food and fighters. You are a human Zoowalker, an alien intelligence from the animals’ perspective, gathering material for a PhD in Zoowalkery.
Explore the game01 / How it works
Build an ecosystem.
Advance a questionable thesis.
Kelp, Bush, Tree, and Fungi support your ecosystem. Each animal has requirements that shape when and how it can enter play.
Consume your own animals to invoke larger ones. Diet and Yield turn the food web into an economy: a strong fighter may also be a valuable meal.
Offer original Apex animals to advance a face-up sequence of Alien interventions. The human researcher is part of this world’s absurdity.
02 / Winning the game
Reach 40 Corpse Value in your scored research collection.
Deplete the opponent’s Main Deck, known as their Zoo.
Finish the Alien sequence and sacrifice an Apex to its final win token.
Current playtesting
The project includes paper card definitions, a card gallery, and a browser sandbox with a CPU opponent. Four current starters explore Bears, Whales, Herbivores, and Socialité food webs.
Rules and balance are still evolving. The current sandbox and offline package live in the project workspace; this page introduces the game.
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